Since science-fiction art appeared during the late 1800s and throughout the 1900s, it could be considered as modern or contemporary art. However, you will very rarely see (if not ever) pieces of science-fiction art exposed in modern or contemporary galleries and museums. Why is that so? There is no formal answer, but there is a reason: most science-fiction art was ordered for the cover of science-fiction novels and magazines, appeared in comics or was only used as concept art for movies. It remained an extremely niche genre until the late 1930s, when the Golden Age of Science Fiction started, bringing it to the public eye. Therefore, this genre of art was never really destined to be in your average gallery or museum, nor sold in the streets by some bohemian artist.
We all know the acclaimed science-fiction producers and directors James Cameron, Ridley Scott, George Lucas or The Wachowski Sisters, but who are the artists that inspired or designed the visuals for their movies? The Swiss painter H.R. Giger was the artist behind the dark aesthetic of the Alien franchise, and developed concept art for the never finished Dune adaptation by Jodorowsky. John Berkey made the concept art for the the original Star Wars trilogy, and worked most of his life as a freelance artist, with some of his work appearing in posters, book covers and movies. Robert McCall designed the promotional art for 2001: A Space Odyssey, and was involved in the first Star Trek movie – he also worked alongside the NASA. Although uncredited, the French comic artist Jean-Claude Mézières had a clear influence of the original Star Wars series, with his comic Valérian and Laureline, with his character and spaceship designs. Other extremely influential artists are those behind Japanese science-fiction mangas and animes, such as the 1988 film Akira, who’s art director was Toshiharu Mizutani.